DarkflameServer/dScripts/ai/WILD/LupGenericInteract.h

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#ifndef __LUCGENERICINTERACT__H__
#define __LUCGENERICINTERACT__H__
#include "CppScripts.h"
class LupGenericInteract : public CppScripts::Script {
public:
void OnUse(Entity* self, Entity* user) override;
};
#endif //!__LUCGENERICINTERACT__H__