mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
25 lines
521 B
C++
25 lines
521 B
C++
|
#include "MonCoreSmashableDoors.h"
|
||
|
#include "EntityManager.h"
|
||
|
|
||
|
void MonCoreSmashableDoors::OnDie(Entity* self, Entity* killer)
|
||
|
{
|
||
|
auto myNum = self->GetVarAsString(u"spawner_name");
|
||
|
|
||
|
myNum = myNum.substr(myNum.length() - 1, 1);
|
||
|
|
||
|
auto triggerGroup = "CoreNookTrig0" + myNum;
|
||
|
|
||
|
// Get the trigger
|
||
|
auto triggers = EntityManager::Instance()->GetEntitiesInGroup(triggerGroup);
|
||
|
|
||
|
if (triggers.empty())
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for (auto trigger : triggers)
|
||
|
{
|
||
|
trigger->OnFireEventServerSide(self, "DoorSmashed");
|
||
|
}
|
||
|
}
|