2021-12-05 17:54:36 +00:00
|
|
|
#pragma once
|
|
|
|
#include "Behavior.h"
|
|
|
|
|
|
|
|
class AirMovementBehavior final : public Behavior
|
|
|
|
{
|
|
|
|
public:
|
2023-04-05 13:57:47 +00:00
|
|
|
explicit AirMovementBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {}
|
2021-12-05 17:54:36 +00:00
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) override;
|
2021-12-05 17:54:36 +00:00
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Calculate(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) override;
|
2021-12-05 17:54:36 +00:00
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Sync(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) override;
|
2021-12-05 17:54:36 +00:00
|
|
|
|
|
|
|
void Load() override;
|
2023-04-05 13:57:47 +00:00
|
|
|
private:
|
|
|
|
float m_Timeout;
|
2021-12-05 17:54:36 +00:00
|
|
|
};
|