DarkflameServer/dGame/dBehaviors/SkillCastFailedBehavior.cpp

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2022-08-06 03:01:59 +00:00
#include "SkillCastFailedBehavior.h"
#include "BehaviorContext.h"
#include "BehaviorBranchContext.h"
void SkillCastFailedBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
context->failed = true;
}
void SkillCastFailedBehavior::Calculate(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
context->failed = true;
}
2022-07-28 13:39:57 +00:00
void SkillCastFailedBehavior::Load() {
}