DarkflameServer/dScripts/AgSalutingNpcs.h

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2022-08-06 03:01:59 +00:00
#pragma once
#include "CppScripts.h"
class AgSalutingNpcs final : public CppScripts::Script
{
public:
void OnEmoteReceived(Entity* self, int32_t emote, Entity* target) override;
};