DarkflameServer/dScripts/ai/RACING/OBJECTS/FvRacePillarABCServer.h

14 lines
389 B
C
Raw Normal View History

#pragma once
#include "CppScripts.h"
#include "FvRacePillarServer.h"
class FvRacePillarABCServer : public FvRacePillarServer {
void OnCollisionPhantom(Entity* self, Entity* target) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
const LOT m_PillarA = 11946;
const LOT m_PillarB = 11947;
const LOT m_PillarC = 11948;
const LOT m_Dragon = 11898;
};