DarkflameServer/dDatabase/Tables/CDMovementAIComponentTable.cpp

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#include "CDMovementAIComponentTable.h"
//! Constructor
CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MovementAIComponent");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
tableSize.nextRow();
}
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tableSize.finalize();
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// Reserve the size
this->entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent");
while (!tableData.eof()) {
CDMovementAIComponent entry;
entry.id = tableData.getIntField("id", -1);
entry.MovementType = tableData.getStringField("MovementType", "");
entry.WanderChance = tableData.getFloatField("WanderChance", -1.0f);
entry.WanderDelayMin = tableData.getFloatField("WanderDelayMin", -1.0f);
entry.WanderDelayMax = tableData.getFloatField("WanderDelayMax", -1.0f);
entry.WanderSpeed = tableData.getFloatField("WanderSpeed", -1.0f);
entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f);
entry.attachedPath = tableData.getStringField("attachedPath", "");
this->entries.push_back(entry);
tableData.nextRow();
}
tableData.finalize();
}
//! Destructor
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CDMovementAIComponentTable::~CDMovementAIComponentTable(void) {}
//! Returns the table's name
std::string CDMovementAIComponentTable::GetName(void) const {
return "MovementAIComponent";
}
//! Queries the table with a custom "where" clause
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::GetEntries(void) const {
return this->entries;
}