DarkflameServer/dScripts/NjColeNPC.h

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#include "NjNPCMissionSpinjitzuServer.h"
class NjColeNPC : public NjNPCMissionSpinjitzuServer {
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void OnEmoteReceived(Entity* self, int32_t emote, Entity* target) override;
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
};