mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 22:13:35 +00:00
14 lines
488 B
C++
14 lines
488 B
C++
|
#include "WildNinjaBricks.h"
|
||
|
#include "Entity.h"
|
||
|
|
||
|
void WildNinjaBricks::OnStartup(Entity* self) {
|
||
|
self->AddToGroup("Ninjastuff");
|
||
|
}
|
||
|
|
||
|
void WildNinjaBricks::OnNotifyObject(Entity* self, Entity* sender, const std::string& name, int32_t param1, int32_t param2) {
|
||
|
if (name == "Crane") GameMessages::SendPlayAnimation(self, u"crane");
|
||
|
else if (name == "Tiger") GameMessages::SendPlayAnimation(self, u"tiger");
|
||
|
else if (name == "Mantis") GameMessages::SendPlayAnimation(self, u"mantis");
|
||
|
}
|
||
|
|