DarkflameServer/thirdparty/raknet/Source/PacketConsoleLogger.h

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/// \file
/// \brief This will write all incoming and outgoing network messages to the log command parser, which can be accessed through Telnet
///
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
///
/// Usage of RakNet is subject to the appropriate license agreement.
/// Creative Commons Licensees are subject to the
/// license found at
/// http://creativecommons.org/licenses/by-nc/2.5/
/// Single application licensees are subject to the license found at
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
/// Custom license users are subject to the terms therein.
/// GPL license users are subject to the GNU General Public
/// License as published by the Free
/// Software Foundation; either version 2 of the License, or (at your
/// option) any later version.
#ifndef __PACKET_CONSOLE_LOGGER_H_
#define __PACKET_CONSOLE_LOGGER_H_
#include "PacketLogger.h"
class LogCommandParser;
/// \ingroup PACKETLOGGER_GROUP
/// \brief Packetlogger that logs to a remote command console
class RAK_DLL_EXPORT PacketConsoleLogger : public PacketLogger
{
public:
PacketConsoleLogger();
// Writes to the command parser used for logging, which is accessed through a secondary communication layer (such as Telnet or RakNet) - See ConsoleServer.h
virtual void SetLogCommandParser(LogCommandParser *lcp);
virtual void WriteLog(const char *str);
protected:
LogCommandParser *logCommandParser;
};
#endif