mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-16 13:18:22 +00:00
18 lines
654 B
C
18 lines
654 B
C
|
#pragma once
|
||
|
#include "CppScripts.h"
|
||
|
|
||
|
class QbSpawner : public CppScripts::Script {
|
||
|
public:
|
||
|
void OnStartup(Entity* self) override;
|
||
|
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
|
||
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
||
|
void OnChildLoaded(Entity* self, Entity* child);
|
||
|
void OnChildRemoved(Entity* self, Entity* child);
|
||
|
void AggroTargetObject(Entity* self, Entity* enemy);
|
||
|
private:
|
||
|
const int m_DefaultMobNum = 3;
|
||
|
const float m_DefaultSpawnDist = 25.0;
|
||
|
const LWOOBJID m_DefaultMobTemplate = 4712;
|
||
|
const float m_DefaultSpawnTime = 2.0;
|
||
|
};
|