DarkflameServer/dScripts/NtCombatChallengeExplodingDummy.h

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#pragma once
#include "CppScripts.h"
class NtCombatChallengeExplodingDummy : public CppScripts::Script
{
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void OnDie(Entity* self, Entity* killer) override;
void OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) override;
};