DarkflameServer/dDatabase/Tables/CDScriptComponentTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
/*!
\file CDScriptComponentTable.hpp
\brief Contains data for the ScriptComponent table
*/
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//! ScriptComponent Struct
struct CDScriptComponent {
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unsigned int id; //!< The component ID
std::string script_name; //!< The script name
std::string client_script_name; //!< The client script name
};
//! ObjectSkills table
class CDScriptComponentTable : public CDTable {
private:
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std::map<unsigned int, CDScriptComponent> entries;
CDScriptComponent m_ToReturnWhenNoneFound;
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public:
//! Gets an entry by ID
const CDScriptComponent& GetByID(unsigned int id);
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//! Constructor
CDScriptComponentTable(void);
//! Destructor
~CDScriptComponentTable(void);
//! Returns the table's name
/*!
\return The table name
*/
std::string GetName(void) const override;
//! Queries the table with a custom "where" clause
/*!
\param predicate The predicate
*/
};