DarkflameServer/dScripts/TriggerAmbush.h

13 lines
313 B
C
Raw Normal View History

#pragma once
#include "CppScripts.h"
class TriggerAmbush : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
2022-07-28 13:39:57 +00:00
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
2022-07-28 13:39:57 +00:00
void OnTimerDone(Entity* self, std::string timerName) override;
};