DarkflameServer/dWorldServer/PerformanceManager.h

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#pragma once
#include <map>
#include "dCommonVars.h"
struct PerformanceProfile {
uint32_t serverFramerate;
};
class PerformanceManager {
public:
~PerformanceManager();
static void SelectProfile(LWOMAPID mapID);
static uint32_t GetServerFramerate();
private:
PerformanceManager();
static PerformanceProfile m_CurrentProfile;
static PerformanceProfile m_DefaultProfile;
static PerformanceProfile m_InactiveProfile;
static std::map<LWOMAPID, PerformanceProfile> m_Profiles;
};