DarkflameServer/thirdparty/raknet/Source/FileList.cpp

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#include "FileList.h"
#include <stdio.h> // printf
#include <assert.h>
#if defined(_WIN32) || defined(__CYGWIN__)
#include <io.h>
#elif !defined ( __APPLE__ ) && !defined ( __APPLE_CC__ ) && !defined ( __PPC__ ) && !defined ( __FreeBSD__ )
#include <sys/io.h>
#endif
#include "DS_Queue.h"
#ifdef _WIN32
// For mkdir
#include <direct.h>
#else
#include <sys/stat.h>
#endif
//#include "SHA1.h"
#include "StringCompressor.h"
#include "BitStream.h"
#include "FileOperations.h"
#include "SuperFastHash.h"
#include "RakAssert.h"
#include "LinuxStrings.h"
#define MAX_FILENAME_LENGTH 512
static const unsigned HASH_LENGTH=sizeof(unsigned int);
// alloca
#ifdef _XBOX360
#elif defined(_WIN32)
#include <malloc.h>
#else
#if !defined ( __FreeBSD__ )
#include <alloca.h>
#endif
#include <unistd.h>
#include <stdlib.h>
#include <sys/stat.h>
#include "_FindFirst.h"
#include <stdint.h> //defines intptr_t
#endif
//int RAK_DLL_EXPORT FileListNodeComp( char * const &key, const FileListNode &data )
//{
// return strcmp(key, data.filename);
//}
#ifdef _MSC_VER
#pragma warning( push )
#endif
/// First callback called when FileList::AddFilesFromDirectory() starts
void FLP_Printf::OnAddFilesFromDirectoryStarted(FileList *fileList, char *dir) {
(void) fileList;
printf("Adding files from directory %s\n",dir);}
/// Called for each directory, when that directory begins processing
void FLP_Printf::OnDirectory(FileList *fileList, char *dir, unsigned int directoriesRemaining) {
(void) fileList;
printf("Adding %s. %i remaining.\n", dir, directoriesRemaining);}
FileList::FileList()
{
callback=0;
}
FileList::~FileList()
{
Clear();
}
void FileList::AddFile(const char *filepath, const char *filename, unsigned char context)
{
if (filepath==0 || filename==0)
return;
char *data;
//std::fstream file;
//file.open(filename, std::ios::in | std::ios::binary);
FILE *fp = fopen(filepath, "rb");
if (fp==0)
return;
fseek(fp, 0, SEEK_END);
int length = ftell(fp);
fseek(fp, 0, SEEK_SET);
if (length > (int) ((unsigned int)-1 / 8))
{
// If this assert hits, split up your file. You could also change BitSize_t in RakNetTypes.h to unsigned long long but this is not recommended for performance reasons
assert("Cannot add files over 536 MB" && 0);
fclose(fp);
return;
}
#if !defined(_XBOX360)
bool usedAlloca=false;
if (length < MAX_ALLOCA_STACK_ALLOCATION)
{
data = ( char* ) alloca( length );
usedAlloca=true;
}
else
#endif
{
data = (char*) rakMalloc( length );
}
fread(data, 1, length, fp);
AddFile(filename, data, length, length, context);
fclose(fp);
#if !defined(_XBOX360)
if (usedAlloca==false)
#endif
rakFree(data);
}
void FileList::AddFile(const char *filename, const char *data, const unsigned dataLength, const unsigned fileLength, unsigned char context)
{
if (filename==0)
return;
if (strlen(filename)>MAX_FILENAME_LENGTH)
{
// Should be enough for anyone
assert(0);
return;
}
// Avoid duplicate insertions unless the data is different, in which case overwrite the old data
unsigned i;
for (i=0; i<fileList.Size();i++)
{
if (strcmp(fileList[i].filename, filename)==0)
{
if (fileList[i].fileLengthBytes==fileLength && fileList[i].dataLengthBytes==dataLength &&
(dataLength==0 || memcmp(fileList[i].data, data, dataLength)==0))
// Exact same file already here
return;
// File of the same name, but different contents, so overwrite
rakFree(fileList[i].data);
rakFree(fileList[i].filename);
fileList.RemoveAtIndex(i);
break;
}
}
FileListNode n;
n.filename=(char*) rakMalloc( strlen(filename)+1 );
if (dataLength)
{
n.data=(char*) rakMalloc( dataLength );
memcpy(n.data, data, dataLength);
}
else
n.data=0;
n.dataLengthBytes=dataLength;
n.fileLengthBytes=fileLength;
n.context=context;
strcpy(n.filename, filename);
fileList.Insert(n);
}
void FileList::AddFilesFromDirectory(const char *applicationDirectory, const char *subDirectory, bool writeHash, bool writeData, bool recursive, unsigned char context)
{
DataStructures::Queue<char*> dirList;
char root[260];
char fullPath[520];
_finddata_t fileInfo;
intptr_t dir;
FILE *fp;
char *dirSoFar, *fileData;
dirSoFar=(char*) rakMalloc( 520 );
if (applicationDirectory)
strcpy(root, applicationDirectory);
else
root[0]=0;
int rootLen=(int)strlen(root);
if (rootLen)
{
strcpy(dirSoFar, root);
if (FixEndingSlash(dirSoFar))
rootLen++;
}
else
dirSoFar[0]=0;
if (subDirectory)
{
strcat(dirSoFar, subDirectory);
FixEndingSlash(dirSoFar);
}
if (callback)
callback->OnAddFilesFromDirectoryStarted(this, dirSoFar);
// printf("Adding files from directory %s\n",dirSoFar);
dirList.Push(dirSoFar);
while (dirList.Size())
{
dirSoFar=dirList.Pop();
strcpy(fullPath, dirSoFar);
// Changed from *.* to * for Linux compatibility
strcat(fullPath, "*");
dir=_findfirst(fullPath, &fileInfo );
if (dir==-1)
{
_findclose(dir);
rakFree(dirSoFar);
unsigned i;
for (i=0; i < dirList.Size(); i++)
rakFree(dirList[i]);
return;
}
// printf("Adding %s. %i remaining.\n", fullPath, dirList.Size());
if (callback)
callback->OnDirectory(this, fullPath, dirList.Size());
do
{
// no guarantee these entries are first...
if (strcmp("." , fileInfo.name) == 0 ||
strcmp("..", fileInfo.name) == 0)
{
continue;
}
if ((fileInfo.attrib & (_A_HIDDEN | _A_SUBDIR | _A_SYSTEM))==0)
{
strcpy(fullPath, dirSoFar);
strcat(fullPath, fileInfo.name);
fileData=0;
if (callback)
callback->OnFile(this, dirSoFar, fileInfo.name, fileInfo.size);
if (writeData && writeHash)
{
fileData= (char*) rakMalloc( fileInfo.size+HASH_LENGTH );
fp = fopen(fullPath, "rb");
fread(fileData+HASH_LENGTH, fileInfo.size, 1, fp);
fclose(fp);
unsigned int hash = SuperFastHash(fileData+HASH_LENGTH, fileInfo.size);
memcpy(fileData, &hash, HASH_LENGTH);
// sha1.Reset();
// sha1.Update( ( unsigned char* ) fileData+HASH_LENGTH, fileInfo.size );
// sha1.Final();
// memcpy(fileData, sha1.GetHash(), HASH_LENGTH);
// File data and hash
AddFile((const char*)fullPath+rootLen, fileData, fileInfo.size+HASH_LENGTH, fileInfo.size, context);
}
else if (writeHash)
{
// sha1.Reset();
// sha1.HashFile((char*)fullPath);
// sha1.Final();
unsigned int hash = SuperFastHashFile(fullPath);
// Hash only
// AddFile((const char*)fullPath+rootLen, (const char*)sha1.GetHash(), HASH_LENGTH, fileInfo.size, context);
AddFile((const char*)fullPath+rootLen, (const char*)&hash, HASH_LENGTH, fileInfo.size, context);
}
else if (writeData)
{
fileData= (char*) rakMalloc( fileInfo.size );
fp = fopen(fullPath, "rb");
fread(fileData, fileInfo.size, 1, fp);
fclose(fp);
// File data only
AddFile(fullPath+rootLen, fileData, fileInfo.size, fileInfo.size, context);
}
else
{
// Just the filename
AddFile(fullPath+rootLen, 0, 0, fileInfo.size, context);
}
if (fileData)
rakFree(fileData);
}
else if ((fileInfo.attrib & _A_SUBDIR) && (fileInfo.attrib & (_A_HIDDEN | _A_SYSTEM))==0 && recursive)
{
char *newDir=(char*) rakMalloc( 520 );
strcpy(newDir, dirSoFar);
strcat(newDir, fileInfo.name);
strcat(newDir, "/");
dirList.Push(newDir);
}
} while (_findnext(dir, &fileInfo ) != -1);
_findclose(dir);
rakFree(dirSoFar);
}
}
void FileList::Clear(void)
{
unsigned i;
for (i=0; i<fileList.Size(); i++)
{
rakFree(fileList[i].data);
rakFree(fileList[i].filename);
}
fileList.Clear();
}
void FileList::Serialize(RakNet::BitStream *outBitStream)
{
outBitStream->WriteCompressed(fileList.Size());
unsigned i;
for (i=0; i < fileList.Size(); i++)
{
outBitStream->WriteCompressed(fileList[i].context);
stringCompressor->EncodeString(fileList[i].filename, MAX_FILENAME_LENGTH, outBitStream);
outBitStream->Write((bool)(fileList[i].dataLengthBytes>0==true));
if (fileList[i].dataLengthBytes>0)
{
outBitStream->WriteCompressed(fileList[i].dataLengthBytes);
outBitStream->Write(fileList[i].data, fileList[i].dataLengthBytes);
}
outBitStream->Write((bool)(fileList[i].fileLengthBytes==fileList[i].dataLengthBytes));
if (fileList[i].fileLengthBytes!=fileList[i].dataLengthBytes)
outBitStream->WriteCompressed(fileList[i].fileLengthBytes);
}
}
bool FileList::Deserialize(RakNet::BitStream *inBitStream)
{
bool b, dataLenNonZero=false, fileLenMatchesDataLen=false;
char filename[512];
unsigned int fileListSize;
FileListNode n;
b=inBitStream->ReadCompressed(fileListSize);
#ifdef _DEBUG
assert(b);
assert(fileListSize < 10000);
#endif
if (b==false || fileListSize > 10000)
return false; // Sanity check
Clear();
unsigned i;
for (i=0; i < fileListSize; i++)
{
inBitStream->ReadCompressed(n.context);
stringCompressor->DecodeString((char*)filename, MAX_FILENAME_LENGTH, inBitStream);
inBitStream->Read(dataLenNonZero);
if (dataLenNonZero)
{
inBitStream->ReadCompressed(n.dataLengthBytes);
// sanity check
if (n.dataLengthBytes>2000000000)
{
#ifdef _DEBUG
assert(n.dataLengthBytes<=2000000000);
#endif
return false;
}
n.data=(char*) rakMalloc( (size_t) n.dataLengthBytes );
inBitStream->Read(n.data, n.dataLengthBytes);
}
else
{
n.dataLengthBytes=0;
n.data=0;
}
b=inBitStream->Read(fileLenMatchesDataLen);
if (fileLenMatchesDataLen)
n.fileLengthBytes=(unsigned) n.dataLengthBytes;
else
b=inBitStream->ReadCompressed(n.fileLengthBytes);
#ifdef _DEBUG
assert(b);
#endif
if (b==0)
{
Clear();
return false;
}
n.filename=(char*) rakMalloc( strlen(filename)+1 );
strcpy(n.filename, filename);
fileList.Insert(n);
}
return true;
}
void FileList::GetDeltaToCurrent(FileList *input, FileList *output, const char *dirSubset, const char *remoteSubdir)
{
// For all files in this list that do not match the input list, write them to the output list.
// dirSubset allows checking only a portion of the files in this list.
unsigned thisIndex, inputIndex;
unsigned dirSubsetLen, localPathLen, remoteSubdirLen;
bool match;
if (dirSubset)
dirSubsetLen = (unsigned int) strlen(dirSubset);
else
dirSubsetLen = 0;
if (remoteSubdir && remoteSubdir[0])
{
remoteSubdirLen=(unsigned int) strlen(remoteSubdir);
if (IsSlash(remoteSubdir[remoteSubdirLen-1]))
remoteSubdirLen--;
}
else
remoteSubdirLen=0;
for (thisIndex=0; thisIndex < fileList.Size(); thisIndex++)
{
localPathLen = (unsigned int) strlen(fileList[thisIndex].filename);
while (localPathLen>0)
{
if (IsSlash(fileList[thisIndex].filename[localPathLen-1]))
{
localPathLen--;
break;
}
localPathLen--;
}
// fileList[thisIndex].filename has to match dirSubset and be shorter or equal to it in length.
if (dirSubsetLen>0 &&
(localPathLen<dirSubsetLen ||
_strnicmp(fileList[thisIndex].filename, dirSubset, dirSubsetLen)!=0 ||
(localPathLen>dirSubsetLen && IsSlash(fileList[thisIndex].filename[dirSubsetLen])==false)))
continue;
match=false;
for (inputIndex=0; inputIndex < input->fileList.Size(); inputIndex++)
{
// If the filenames, hashes, and lengths match then skip this element in fileList. Otherwise write it to output
if (_stricmp(input->fileList[inputIndex].filename+remoteSubdirLen,fileList[thisIndex].filename+dirSubsetLen)==0)
{
match=true;
if (input->fileList[inputIndex].fileLengthBytes==fileList[thisIndex].fileLengthBytes &&
input->fileList[inputIndex].dataLengthBytes==fileList[thisIndex].dataLengthBytes &&
memcmp(input->fileList[inputIndex].data,fileList[thisIndex].data,(size_t) fileList[thisIndex].dataLengthBytes)==0)
{
// File exists on both machines and is the same.
break;
}
else
{
// File exists on both machines and is not the same.
output->AddFile(fileList[thisIndex].filename, 0,0, fileList[thisIndex].fileLengthBytes, 0);
break;
}
}
}
if (match==false)
{
// Other system does not have the file at all
output->AddFile(fileList[thisIndex].filename, 0,0, fileList[thisIndex].fileLengthBytes, 0);
}
}
}
void FileList::ListMissingOrChangedFiles(const char *applicationDirectory, FileList *missingOrChangedFiles, bool alwaysWriteHash, bool neverWriteHash)
{
unsigned fileLength;
// CSHA1 sha1;
FILE *fp;
char fullPath[512];
unsigned i;
// char *fileData;
for (i=0; i < fileList.Size(); i++)
{
strcpy(fullPath, applicationDirectory);
FixEndingSlash(fullPath);
strcat(fullPath,fileList[i].filename);
fp=fopen(fullPath, "rb");
if (fp==0)
{
missingOrChangedFiles->AddFile(fileList[i].filename, 0, 0, 0, 0);
}
else
{
fseek(fp, 0, SEEK_END);
fileLength = ftell(fp);
fseek(fp, 0, SEEK_SET);
if (fileLength != fileList[i].fileLengthBytes && alwaysWriteHash==false)
{
missingOrChangedFiles->AddFile(fileList[i].filename, 0, 0, fileLength, 0);
}
else
{
// fileData= (char*) rakMalloc( fileLength );
// fread(fileData, fileLength, 1, fp);
// sha1.Reset();
// sha1.Update( ( unsigned char* ) fileData, fileLength );
// sha1.Final();
// rakFree(fileData);
unsigned int hash = SuperFastHashFilePtr(fp);
//if (fileLength != fileList[i].fileLength || memcmp( sha1.GetHash(), fileList[i].data, HASH_LENGTH)!=0)
if (fileLength != fileList[i].fileLengthBytes || memcmp( &hash, fileList[i].data, HASH_LENGTH)!=0)
{
if (neverWriteHash==false)
// missingOrChangedFiles->AddFile((const char*)fileList[i].filename, (const char*)sha1.GetHash(), HASH_LENGTH, fileLength, 0);
missingOrChangedFiles->AddFile((const char*)fileList[i].filename, (const char *) &hash, HASH_LENGTH, fileLength, 0);
else
missingOrChangedFiles->AddFile((const char*)fileList[i].filename, 0, 0, fileLength, 0);
}
}
fclose(fp);
}
}
}
void FileList::PopulateDataFromDisk(const char *applicationDirectory, bool writeFileData, bool writeFileHash, bool removeUnknownFiles)
{
FILE *fp;
char fullPath[512];
unsigned i;
// CSHA1 sha1;
i=0;
while (i < fileList.Size())
{
rakFree(fileList[i].data);
strcpy(fullPath, applicationDirectory);
FixEndingSlash(fullPath);
strcat(fullPath,fileList[i].filename);
fp=fopen(fullPath, "rb");
if (fp)
{
if (writeFileHash || writeFileData)
{
fseek(fp, 0, SEEK_END);
fileList[i].fileLengthBytes = ftell(fp);
fseek(fp, 0, SEEK_SET);
if (writeFileHash)
{
if (writeFileData)
{
// Hash + data so offset the data by HASH_LENGTH
fileList[i].data=(char*) rakMalloc( fileList[i].fileLengthBytes+HASH_LENGTH );
fread(fileList[i].data+HASH_LENGTH, fileList[i].fileLengthBytes, 1, fp);
// sha1.Reset();
// sha1.Update((unsigned char*)fileList[i].data+HASH_LENGTH, fileList[i].fileLength);
// sha1.Final();
unsigned int hash = SuperFastHash(fileList[i].data+HASH_LENGTH, fileList[i].fileLengthBytes);
// memcpy(fileList[i].data, sha1.GetHash(), HASH_LENGTH);
memcpy(fileList[i].data, &hash, HASH_LENGTH);
}
else
{
// Hash only
fileList[i].dataLengthBytes=HASH_LENGTH;
if (fileList[i].fileLengthBytes < HASH_LENGTH)
fileList[i].data=(char*) rakMalloc( HASH_LENGTH );
else
fileList[i].data=(char*) rakMalloc( fileList[i].fileLengthBytes );
fread(fileList[i].data, fileList[i].fileLengthBytes, 1, fp);
// sha1.Reset();
// sha1.Update((unsigned char*)fileList[i].data, fileList[i].fileLength);
// sha1.Final();
unsigned int hash = SuperFastHash(fileList[i].data, fileList[i].fileLengthBytes);
// memcpy(fileList[i].data, sha1.GetHash(), HASH_LENGTH);
memcpy(fileList[i].data, &hash, HASH_LENGTH);
}
}
else
{
// Data only
fileList[i].dataLengthBytes=fileList[i].fileLengthBytes;
fileList[i].data=(char*) rakMalloc( fileList[i].fileLengthBytes );
fread(fileList[i].data, fileList[i].fileLengthBytes, 1, fp);
}
fclose(fp);
i++;
}
else
{
fileList[i].data=0;
fileList[i].dataLengthBytes=0;
}
}
else
{
if (removeUnknownFiles)
{
rakFree(fileList[i].filename);
fileList.RemoveAtIndex(i);
}
else
i++;
}
}
}
void FileList::WriteDataToDisk(const char *applicationDirectory)
{
char fullPath[512];
unsigned i,j;
for (i=0; i < fileList.Size(); i++)
{
strcpy(fullPath, applicationDirectory);
FixEndingSlash(fullPath);
strcat(fullPath,fileList[i].filename);
// Security - Don't allow .. in the filename anywhere so you can't write outside of the root directory
for (j=1; j < strlen(fileList[i].filename); j++)
{
if (fileList[i].filename[j]=='.' && fileList[i].filename[j-1]=='.')
{
#ifdef _DEBUG
assert(0);
#endif
// Just cancel the write entirely
return;
}
}
WriteFileWithDirectories(fullPath, fileList[i].data, (unsigned int) fileList[i].dataLengthBytes);
}
}
#ifdef _MSC_VER
#pragma warning( disable : 4966 ) // unlink declared depreciated by Microsoft in order to make it harder to be cross platform. I don't agree it's depreciated.
#endif
void FileList::DeleteFiles(const char *applicationDirectory)
{
char fullPath[512];
unsigned i,j;
for (i=0; i < fileList.Size(); i++)
{
// The filename should not have .. in the path - if it does ignore it
for (j=1; j < strlen(fileList[i].filename); j++)
{
if (fileList[i].filename[j]=='.' && fileList[i].filename[j-1]=='.')
{
#ifdef _DEBUG
assert(0);
#endif
// Just cancel the deletion entirely
return;
}
}
strcpy(fullPath, applicationDirectory);
FixEndingSlash(fullPath);
strcat(fullPath, fileList[i].filename);
#ifdef _MSC_VER
#pragma warning( disable : 4966 ) // unlink declared depreciated by Microsoft in order to make it harder to be cross platform. I don't agree it's depreciated.
#endif
int result = unlink(fullPath);
if (result!=0)
{
printf("FileList::DeleteFiles: unlink (%s) failed.\n", fullPath);
}
}
}
void FileList::SetCallback(FileListProgress *cb)
{
callback=cb;
}
bool FileList::FixEndingSlash(char *str)
{
#ifdef _WIN32
if (str[strlen(str)-1]!='/' && str[strlen(str)-1]!='\\')
{
strcat(str, "\\"); // Only \ works with system commands, used by AutopatcherClient
return true;
}
#else
if (str[strlen(str)-1]!='\\' && str[strlen(str)-1]!='/')
{
strcat(str, "/"); // Only / works with Linux
return true;
}
#endif
return false;
}
#ifdef _MSC_VER
#pragma warning( pop )
#endif