DarkflameServer/thirdparty/raknet/Source/FileListTransfer.cpp

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#include "FileListTransfer.h"
#include "DS_HuffmanEncodingTree.h"
#include "FileListTransferCBInterface.h"
#include "StringCompressor.h"
#include "FileList.h"
#include "DS_Queue.h"
#include "MessageIdentifiers.h"
#include "RakNetTypes.h"
#include "RakPeerInterface.h"
#include <assert.h>
#ifdef _PS3
#include <alloca.h>
#endif
#ifdef _MSC_VER
#pragma warning( push )
#endif
struct FileListTransfer::FileListReceiver
{
FileListTransferCBInterface *downloadHandler;
SystemAddress allowedSender;
HuffmanEncodingTree tree;
unsigned short setID;
unsigned setCount;
unsigned setTotalCompressedTransmissionLength;
unsigned setTotalFinalLength;
bool gotSetHeader;
bool deleteDownloadHandler;
bool isCompressed;
};
FileListTransfer::FileListTransfer()
{
rakPeer=0;
setId=0;
callback=0;
DataStructures::Map<unsigned short, FileListReceiver*>::IMPLEMENT_DEFAULT_COMPARISON();
}
FileListTransfer::~FileListTransfer()
{
Clear();
}
unsigned short FileListTransfer::SetupReceive(FileListTransferCBInterface *handler, bool deleteHandler, SystemAddress allowedSender)
{
if (rakPeer->IsConnected(allowedSender)==false)
return (unsigned short)-1;
FileListReceiver *receiver;
if (fileListReceivers.Has(setId))
{
receiver=fileListReceivers.Get(setId);
receiver->downloadHandler->OnDereference();
if (receiver->deleteDownloadHandler)
delete receiver->downloadHandler;
delete receiver;
fileListReceivers.Delete(setId);
}
unsigned short oldId;
receiver = new FileListReceiver;
receiver->downloadHandler=handler;
receiver->allowedSender=allowedSender;
receiver->gotSetHeader=false;
receiver->deleteDownloadHandler=deleteHandler;
fileListReceivers.Set(setId, receiver);
oldId=setId;
if (++setId==(unsigned short)-1)
setId=0;
return oldId;
}
void FileListTransfer::Send(FileList *fileList, RakPeerInterface *rakPeer, SystemAddress recipient, unsigned short setID, PacketPriority priority, char orderingChannel, bool compressData)
{
RakNet::BitStream outBitstream, encodedData;
HuffmanEncodingTree tree;
unsigned int frequencyTable[ 256 ];
unsigned int i,j;
unsigned totalCompressedLength, totalLength;
DataStructures::Queue<FileListNode> compressedFiles;
FileListNode n;
if (callback)
fileList->SetCallback(callback);
totalCompressedLength=totalLength=0;
if (compressData)
{
memset(frequencyTable,0,256*sizeof(unsigned int));
for (i=0; i < fileList->fileList.Size(); i++)
{
const FileListNode &fileListNode = fileList->fileList[i];
for (j=0; j < fileListNode.dataLengthBytes; j++)
{
++frequencyTable[(unsigned char)(fileListNode.data[j])];
}
}
tree.GenerateFromFrequencyTable(frequencyTable);
// Compress all the files, so we know the total compressed size to be sent
for (i=0; i < fileList->fileList.Size(); i++)
{
encodedData.Reset();
// Why send compressed chunks if we are not sending the whole file?
assert(fileList->fileList[i].fileLengthBytes==fileList->fileList[i].fileLengthBytes);
tree.EncodeArray((unsigned char*)fileList->fileList[i].data, (size_t) fileList->fileList[i].dataLengthBytes, &encodedData);
n.dataLengthBytes=encodedData.GetNumberOfBitsUsed(); // Temporarily actually storing bits
totalCompressedLength+=(unsigned int) BITS_TO_BYTES(n.dataLengthBytes);
totalLength+=fileList->fileList[i].fileLengthBytes;
n.data = (char*) rakMalloc( (size_t) BITS_TO_BYTES(n.dataLengthBytes) );
memcpy(n.data, encodedData.GetData(), (size_t) BITS_TO_BYTES(n.dataLengthBytes));
compressedFiles.Push(n);
}
}
else
{
for (i=0; i < fileList->fileList.Size(); i++)
{
const FileListNode &fileListNode = fileList->fileList[i];
totalLength+=fileListNode.fileLengthBytes;
}
}
// Write the chunk header, which contains the frequency table, the total number of files, and the total number of bytes
bool anythingToWrite;
outBitstream.Write((MessageID)ID_FILE_LIST_TRANSFER_HEADER);
outBitstream.Write(setID);
anythingToWrite=fileList->fileList.Size()>0;
outBitstream.Write(anythingToWrite);
if (anythingToWrite)
{
if (compressData)
{
outBitstream.Write(true);
for (i=0; i < 256; i++)
outBitstream.WriteCompressed(frequencyTable[i]);
outBitstream.WriteCompressed(fileList->fileList.Size()); // SetCount
outBitstream.WriteCompressed(totalLength);
outBitstream.WriteCompressed(totalCompressedLength);
}
else
{
outBitstream.Write(false);
outBitstream.WriteCompressed(fileList->fileList.Size());
outBitstream.WriteCompressed(totalLength);
}
rakPeer->Send(&outBitstream, priority, RELIABLE_ORDERED, orderingChannel, recipient, false);
// Next part arrives at FileListTransfer::DecodeFile
if (compressData)
{
// Send each possibly compressed file
for (i=0; i < compressedFiles.Size(); i++)
{
outBitstream.Reset();
outBitstream.Write((MessageID)ID_FILE_LIST_TRANSFER_FILE);
outBitstream.Write(fileList->fileList[i].context);
outBitstream.Write(setID);
outBitstream.WriteCompressed(i);
outBitstream.WriteCompressed(fileList->fileList[i].dataLengthBytes); // Original length
outBitstream.WriteCompressed(compressedFiles[i].dataLengthBytes); // Compressed bitlength (yes, not bytes)
stringCompressor->EncodeString(fileList->fileList[i].filename, 512, &outBitstream);
outBitstream.WriteBits((const unsigned char*)compressedFiles[i].data, compressedFiles[i].dataLengthBytes);
// rakFree(compressedFiles[i].data);
// rakPeer->Send(&outBitstream, priority, RELIABLE_ORDERED, orderingChannel, recipient, false);
// This is much more efficient than the commented code, because it doesn't require writing the file to the bitstream just to pass to Send
char *dataBlocks[2];
int lengths[2];
dataBlocks[0]=(char*) outBitstream.GetData();
lengths[0]=outBitstream.GetNumberOfBytesUsed();
dataBlocks[1]=compressedFiles[i].data;
lengths[1]=BITS_TO_BYTES(compressedFiles[i].dataLengthBytes);
rakPeer->SendList(dataBlocks,lengths,2,priority, RELIABLE_ORDERED, orderingChannel, recipient, false);
rakFree(compressedFiles[i].data);
}
}
else
{
for (i=0; i < fileList->fileList.Size(); i++)
{
outBitstream.Reset();
outBitstream.Write((MessageID)ID_FILE_LIST_TRANSFER_FILE);
outBitstream.Write(fileList->fileList[i].context);
outBitstream.Write(setID);
outBitstream.WriteCompressed(i);
outBitstream.WriteCompressed(fileList->fileList[i].dataLengthBytes); // Original length in bytes
stringCompressor->EncodeString(fileList->fileList[i].filename, 512, &outBitstream);
outBitstream.AlignWriteToByteBoundary();
// outBitstream.Write((const char*) fileList->fileList[i].data, fileList->fileList[i].dataLengthBytes);
// rakPeer->Send(&outBitstream, priority, RELIABLE_ORDERED, orderingChannel, recipient, false);
// This is much more efficient than the commented code, because it doesn't require writing the file to the bitstream just to pass to Send
char *dataBlocks[2];
int lengths[2];
dataBlocks[0]=(char*) outBitstream.GetData();
lengths[0]=outBitstream.GetNumberOfBytesUsed();
dataBlocks[1]=fileList->fileList[i].data;
lengths[1]=fileList->fileList[i].dataLengthBytes;
rakPeer->SendList(dataBlocks,lengths,2,priority, RELIABLE_ORDERED, orderingChannel, recipient, false);
}
}
}
else
rakPeer->Send(&outBitstream, priority, RELIABLE_ORDERED, orderingChannel, recipient, false);
}
bool FileListTransfer::DecodeSetHeader(Packet *packet)
{
unsigned i;
unsigned int frequencyTable[ 256 ];
bool anythingToWrite=false;
unsigned short setID;
RakNet::BitStream inBitStream(packet->data, packet->length, false);
inBitStream.IgnoreBits(8);
inBitStream.Read(setID);
FileListReceiver *fileListReceiver;
if (fileListReceivers.Has(setID)==false)
{
#ifdef _DEBUG
assert(0);
#endif
return false;
}
fileListReceiver=fileListReceivers.Get(setID);
if (fileListReceiver->allowedSender!=packet->systemAddress)
{
#ifdef _DEBUG
assert(0);
#endif
return false;
}
#ifdef _DEBUG
assert(fileListReceiver->gotSetHeader==false);
#endif
inBitStream.Read(anythingToWrite);
if (anythingToWrite)
{
inBitStream.Read(fileListReceiver->isCompressed);
if (fileListReceiver->isCompressed)
{
for (i=0; i < 256; i++)
inBitStream.ReadCompressed(frequencyTable[i]);
fileListReceiver->tree.GenerateFromFrequencyTable(frequencyTable);
inBitStream.ReadCompressed(fileListReceiver->setCount);
inBitStream.ReadCompressed(fileListReceiver->setTotalFinalLength);
if (inBitStream.ReadCompressed(fileListReceiver->setTotalCompressedTransmissionLength))
{
fileListReceiver->gotSetHeader=true;
return true;
}
}
else
{
inBitStream.ReadCompressed(fileListReceiver->setCount);
if (inBitStream.ReadCompressed(fileListReceiver->setTotalFinalLength))
{
fileListReceiver->setTotalCompressedTransmissionLength=fileListReceiver->setTotalFinalLength;
fileListReceiver->gotSetHeader=true;
return true;
}
}
}
else
{
FileListTransferCBInterface::OnFileStruct s;
memset(&s,0,sizeof(FileListTransferCBInterface::OnFileStruct));
s.setID=setID;
fileListReceiver->downloadHandler->OnFile(&s);
return true;
}
return false;
}
bool FileListTransfer::DecodeFile(Packet *packet, bool fullFile)
{
FileListTransferCBInterface::OnFileStruct onFileStruct;
BitSize_t bitLength=0;
RakNet::BitStream inBitStream(packet->data, packet->length, false);
inBitStream.IgnoreBits(8);
unsigned int partCount=0;
unsigned int partTotal=0;
unsigned int partLength=0;
onFileStruct.fileData=0;
if (fullFile==false)
{
// Disable endian swapping on reading this, as it's generated locally in ReliabilityLayer.cpp
inBitStream.ReadBits( (unsigned char* ) &partCount, BYTES_TO_BITS(sizeof(partCount)), true );
inBitStream.ReadBits( (unsigned char* ) &partTotal, BYTES_TO_BITS(sizeof(partTotal)), true );
inBitStream.ReadBits( (unsigned char* ) &partLength, BYTES_TO_BITS(sizeof(partLength)), true );
inBitStream.IgnoreBits(8);
// The header is appended to every chunk, which we continue to read after this statement block
}
inBitStream.Read(onFileStruct.context);
inBitStream.Read(onFileStruct.setID);
FileListReceiver *fileListReceiver;
if (fileListReceivers.Has(onFileStruct.setID)==false)
{
return false;
}
fileListReceiver=fileListReceivers.Get(onFileStruct.setID);
if (fileListReceiver->allowedSender!=packet->systemAddress)
{
#ifdef _DEBUG
assert(0);
#endif
return false;
}
#ifdef _DEBUG
assert(fileListReceiver->gotSetHeader==true);
#endif
inBitStream.ReadCompressed(onFileStruct.fileIndex);
inBitStream.ReadCompressed(onFileStruct.finalDataLength);
if (fileListReceiver->isCompressed)
{
inBitStream.ReadCompressed(bitLength);
onFileStruct.compressedTransmissionLength=(unsigned int) BITS_TO_BYTES(bitLength);
}
else
{
// Read header uncompressed so the data is byte aligned, for speed
onFileStruct.compressedTransmissionLength=(unsigned int) onFileStruct.finalDataLength;
}
if (stringCompressor->DecodeString(onFileStruct.fileName, 512, &inBitStream)==false)
{
#ifdef _DEBUG
assert(0);
#endif
return false;
}
if (fullFile)
{
// Support SendLists
inBitStream.AlignReadToByteBoundary();
onFileStruct.fileData = (char*) rakMalloc( (size_t) onFileStruct.finalDataLength );
if (fileListReceiver->isCompressed)
{
BitSize_t len=fileListReceiver->tree.DecodeArray(&inBitStream, bitLength, (size_t) onFileStruct.finalDataLength, (unsigned char*) onFileStruct.fileData);
if (len!=onFileStruct.finalDataLength)
{
#ifdef _DEBUG
assert(0);
#endif
rakFree(onFileStruct.fileData);
return false;
}
}
else
{
inBitStream.Read((char*)onFileStruct.fileData, onFileStruct.finalDataLength);
}
}
onFileStruct.setCount=fileListReceiver->setCount;
onFileStruct.setTotalCompressedTransmissionLength=fileListReceiver->setTotalCompressedTransmissionLength;
onFileStruct.setTotalFinalLength=fileListReceiver->setTotalFinalLength;
// User callback for this file.
if (fullFile)
{
if (fileListReceiver->downloadHandler->OnFile(&onFileStruct))
rakFree(onFileStruct.fileData);
// If this set is done, free the memory for it.
if (fileListReceiver->setCount==onFileStruct.fileIndex+1)
{
if (fileListReceiver->downloadHandler->OnDownloadComplete()==false)
{
fileListReceiver->downloadHandler->OnDereference();
if (fileListReceiver->deleteDownloadHandler)
delete fileListReceiver->downloadHandler;
fileListReceivers.Delete(onFileStruct.setID);
delete fileListReceiver;
}
}
}
else
{
inBitStream.AlignReadToByteBoundary();
bool usedAlloca=false;
char *firstDataChunk;
unsigned int unreadBits = inBitStream.GetNumberOfUnreadBits();
unsigned int unreadBytes = BITS_TO_BYTES(unreadBits);
if (unreadBytes>0)
{
#if !defined(_XBOX360)
if (unreadBits < MAX_ALLOCA_STACK_ALLOCATION)
{
firstDataChunk = ( char* ) alloca( unreadBytes );
usedAlloca=true;
}
else
#endif
firstDataChunk = (char*) rakMalloc( unreadBytes );
// Read partLength bytes, reported to OnFileProgress
if (fileListReceiver->isCompressed)
fileListReceiver->tree.DecodeArray(&inBitStream, unreadBits, partLength, (unsigned char*) firstDataChunk);
else
inBitStream.Read((char*)firstDataChunk, unreadBytes );
}
else
firstDataChunk=0;
fileListReceiver->downloadHandler->OnFileProgress(&onFileStruct, partCount, partTotal, unreadBytes, firstDataChunk);
if (usedAlloca==false)
delete [] firstDataChunk;
}
return true;
}
PluginReceiveResult FileListTransfer::OnReceive(RakPeerInterface *peer, Packet *packet)
{
(void) peer;
switch (packet->data[0])
{
case ID_CONNECTION_LOST:
case ID_DISCONNECTION_NOTIFICATION:
RemoveReceiver(packet->systemAddress);
break;
case ID_FILE_LIST_TRANSFER_HEADER:
DecodeSetHeader(packet);
return RR_STOP_PROCESSING_AND_DEALLOCATE;
case ID_FILE_LIST_TRANSFER_FILE:
DecodeFile(packet, true);
return RR_STOP_PROCESSING_AND_DEALLOCATE;
case ID_DOWNLOAD_PROGRESS:
if (packet->length>sizeof(MessageID)+sizeof(unsigned int)*3 &&
packet->data[sizeof(MessageID)+sizeof(unsigned int)*3]==ID_FILE_LIST_TRANSFER_FILE)
{
DecodeFile(packet, false);
return RR_STOP_PROCESSING_AND_DEALLOCATE;
}
break;
}
return RR_CONTINUE_PROCESSING;
}
void FileListTransfer::OnShutdown(RakPeerInterface *peer)
{
(void) peer;
Clear();
}
void FileListTransfer::Clear(void)
{
unsigned i;
for (i=0; i < fileListReceivers.Size(); i++)
{
fileListReceivers[i]->downloadHandler->OnDereference();
if (fileListReceivers[i]->deleteDownloadHandler)
{
delete fileListReceivers[i]->downloadHandler;
}
delete fileListReceivers[i];
}
fileListReceivers.Clear();
}
void FileListTransfer::OnCloseConnection(RakPeerInterface *peer, SystemAddress systemAddress)
{
(void) peer;
RemoveReceiver(systemAddress);
}
void FileListTransfer::CancelReceive(unsigned short setId)
{
if (fileListReceivers.Has(setId)==false)
{
#ifdef _DEBUG
assert(0);
#endif
return;
}
FileListReceiver *fileListReceiver=fileListReceivers.Get(setId);
fileListReceiver->downloadHandler->OnDereference();
if (fileListReceiver->deleteDownloadHandler)
delete fileListReceiver->downloadHandler;
delete fileListReceiver;
fileListReceivers.Delete(setId);
}
void FileListTransfer::RemoveReceiver(SystemAddress systemAddress)
{
unsigned i;
i=0;
while (i < fileListReceivers.Size())
{
if (fileListReceivers[i]->allowedSender==systemAddress)
{
fileListReceivers[i]->downloadHandler->OnDereference();
if (fileListReceivers[i]->deleteDownloadHandler)
{
delete fileListReceivers[i]->downloadHandler;
}
delete fileListReceivers[i];
fileListReceivers.RemoveAtIndex(i);
}
else
i++;
}
}
bool FileListTransfer::IsHandlerActive(unsigned short setId)
{
return fileListReceivers.Has(setId);
}
void FileListTransfer::SetCallback(FileListProgress *cb)
{
callback=cb;
}
FileListProgress *FileListTransfer::GetCallback(void) const
{
return callback;
}
void FileListTransfer::OnAttach(RakPeerInterface *peer)
{
rakPeer=peer;
}
void FileListTransfer::Update(RakPeerInterface *peer)
{
(void) peer;
unsigned i;
i=0;
while (i < fileListReceivers.Size())
{
if (fileListReceivers[i]->downloadHandler->Update()==false)
{
fileListReceivers[i]->downloadHandler->OnDereference();
if (fileListReceivers[i]->deleteDownloadHandler)
delete fileListReceivers[i]->downloadHandler;
delete fileListReceivers[i];
fileListReceivers.RemoveAtIndex(i);
}
else
i++;
}
}
#ifdef _MSC_VER
#pragma warning( pop )
#endif