DarkflameServer/dGame/dPropertyBehaviors/BlockDefinition.cpp

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#include "BlockDefinition.h"
BlockDefinition BlockDefinition::blockDefinitionDefault{};
BlockDefinition::BlockDefinition(std::string defaultValue, float minimumValue, float maximumValue) {
this->defaultValue = defaultValue;
this->minimumValue = minimumValue;
this->maximumValue = maximumValue;
}