mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-13 19:58:21 +00:00
21 lines
703 B
C
21 lines
703 B
C
|
#pragma once
|
||
|
#include "CppScripts.h"
|
||
|
|
||
|
class AmBlueX : public CppScripts::Script {
|
||
|
void OnUse(Entity *self, Entity *user) override;
|
||
|
void OnSkillEventFired(Entity *self, Entity *caster, const std::string &message) override;
|
||
|
private:
|
||
|
const float_t m_BombTime = 3.3f;
|
||
|
const uint32_t m_MissionID = 1448;
|
||
|
const uint32_t m_SwordSkill = 1259;
|
||
|
const uint32_t m_SwordBehavior = 29305;
|
||
|
const uint32_t m_AOESkill = 1258;
|
||
|
const uint32_t m_AOEBehavior = 29301;
|
||
|
const LOT m_FXObject = 13808;
|
||
|
|
||
|
// Variables
|
||
|
const std::u16string m_XUsedVariable = u"XUsed";
|
||
|
const std::u16string m_FlagVariable = u"flag";
|
||
|
const std::u16string m_StartEffectVariable = u"startEffect";
|
||
|
};
|