mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-03 12:13:38 +00:00
22 lines
545 B
C++
22 lines
545 B
C++
|
#include "GfOrgan.h"
|
||
|
#include "GameMessages.h"
|
||
|
|
||
|
void GfOrgan::OnUse(Entity* self, Entity* user) {
|
||
|
if (self->GetBoolean(u"bIsInUse")) {
|
||
|
m_canUse = false;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
GameMessages::SendPlayNDAudioEmitter(self, UNASSIGNED_SYSTEM_ADDRESS, "{15d5f8bd-139a-4c31-8904-970c480cd70f}");
|
||
|
self->SetBoolean(u"bIsInUse", true);
|
||
|
self->AddTimer("reset", 5.0f);
|
||
|
|
||
|
GameMessages::SendPlayAnimation(user, u"jig");
|
||
|
}
|
||
|
|
||
|
void GfOrgan::OnTimerDone(Entity* self, std::string timerName) {
|
||
|
if (timerName == "reset") {
|
||
|
self->SetBoolean(u"bIsInUse", false);
|
||
|
}
|
||
|
}
|