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16 lines
490 B
C++
16 lines
490 B
C++
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#include "RaceFireballs.h"
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#include "SkillComponent.h"
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void RaceFireballs::OnStartup(Entity* self) {
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self->AddTimer("fire", GeneralUtils::GenerateRandomNumber<float>(3.0f, 10.0f));
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}
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void RaceFireballs::OnTimerDone(Entity* self, std::string timerName) {
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if (timerName == "fire") {
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auto* skillComponent = self->GetComponent<SkillComponent>();
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if (skillComponent) skillComponent->CastSkill(894);
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self->AddTimer("fire", GeneralUtils::GenerateRandomNumber<float>(3.0f, 10.0f));
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}
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}
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