DarkflameServer/dScripts/EnemySpiderSpawner.h

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#pragma once
#include "CppScripts.h"
/*
------------------------------------------------------
-- L_ENEMY_SPIDER_SPAWNER.lua
-- Spawns a spider from the egg
-- created abeechler... 5/11/11
-- ported Max 26/07/2020
------------------------------------------------------
*/
class EnemySpiderSpawner final : public CppScripts::Script {
public:
2022-07-28 13:39:57 +00:00
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
void SpawnSpiderling(Entity* self);
private:
float hatchTime = 2.0f; //How long after full wave preparation will it take to hatch an egg ?
float spawnTime = 2.0f; //Once spawning begins, how long until we create Spiderlings ?
};