DarkflameServer/dScripts/AmTemplateSkillVolume.cpp

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#include "AmTemplateSkillVolume.h"
#include "MissionComponent.h"
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void AmTemplateSkillVolume::OnSkillEventFired(Entity* self, Entity* caster, const std::string& message) {
if (message != "NinjagoSpinAttackEvent") {
return;
}
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auto* missionComponent = caster->GetComponent<MissionComponent>();
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const auto missionIDsVariable = GeneralUtils::UTF16ToWTF8(self->GetVar<std::u16string>(u"missions"));
const auto missionIDs = GeneralUtils::SplitString(missionIDsVariable, '_');
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for (const auto& missionIDStr : missionIDs) {
int32_t missionID = 0;
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if (!GeneralUtils::TryParse(missionIDStr, missionID)) {
continue;
}
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missionComponent->ForceProgressTaskType(missionID, 1, 1, false);
}
}