DarkflameServer/dScripts/AmConsoleTeleportServer.cpp

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#include "AmConsoleTeleportServer.h"
#include "ChooseYourDestinationNsToNt.h"
#include "AMFFormat.h"
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void AmConsoleTeleportServer::OnStartup(Entity* self) {
self->SetVar(u"teleportAnim", m_TeleportAnim);
self->SetVar(u"teleportString", m_TeleportString);
self->SetVar(u"teleportEffectID", m_TeleportEffectID);
self->SetVar(u"teleportEffectTypes", m_TeleportEffectTypes);
}
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void AmConsoleTeleportServer::OnUse(Entity* self, Entity* user) {
BaseOnUse(self, user);
}
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void AmConsoleTeleportServer::OnMessageBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) {
BaseOnMessageBoxResponse(self, sender, button, identifier, userData);
}
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void AmConsoleTeleportServer::OnChoiceBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier) {
}
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void AmConsoleTeleportServer::OnTimerDone(Entity* self, std::string timerName) {
BaseOnTimerDone(self, timerName);
}
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void AmConsoleTeleportServer::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
BaseOnFireEventServerSide(self, sender, args, param1, param2, param3);
}