DarkflameServer/dScripts/CMakeLists.txt

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CMake
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set(DSCRIPTS_SOURCES
"ActivityManager.cpp"
"BaseConsoleTeleportServer.cpp"
"BasePropertyServer.cpp"
"BaseRandomServer.cpp"
"BaseSurvivalServer.cpp"
"BaseWavesGenericEnemy.cpp"
"BaseWavesServer.cpp"
"ChooseYourDestinationNsToNt.cpp"
"CppScripts.cpp"
"Darkitect.cpp"
"NPCAddRemoveItem.cpp"
"NtFactionSpyServer.cpp"
"ScriptComponent.cpp"
"ScriptedPowerupSpawner.cpp"
"SpawnPetBaseServer.cpp")
add_subdirectory(02_server)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "02_server/${file}")
endforeach()
add_subdirectory(ai)
foreach(file ${DSCRIPTS_SOURCES_AI})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "ai/${file}")
endforeach()
add_subdirectory(client)
foreach(file ${DSCRIPTS_SOURCES_CLIENT})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "client/${file}")
endforeach()
add_subdirectory(EquipmentScripts)
foreach(file ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "EquipmentScripts/${file}")
endforeach()
add_subdirectory(EquipmentTriggers)
foreach(file ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "EquipmentTriggers/${file}")
endforeach()
add_subdirectory(zone)
foreach(file ${DSCRIPTS_SOURCES_ZONE})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "zone/${file}")
endforeach()
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} PARENT_SCOPE)