DarkflameServer/dGame/dGameMessages/CMakeLists.txt

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CMake
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set(DGAME_DGAMEMESSAGES_SOURCES
"GameMessageHandler.cpp"
"GameMessages.cpp"
"PropertyDataMessage.cpp"
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"PropertySelectQueryProperty.cpp"
"GameMessage.cpp")
add_library(dGameMessages STATIC ${DGAME_DGAMEMESSAGES_SOURCES})
target_link_libraries(dGameMessages PUBLIC dDatabase)
target_precompile_headers(dGameMessages REUSE_FROM dGameBase)