DarkflameServer/dDatabase/GameDatabase/SQLite/Tables/ObjectIdTracker.cpp

18 lines
531 B
C++
Raw Permalink Normal View History

#include "SQLiteDatabase.h"
std::optional<uint32_t> SQLiteDatabase::GetCurrentPersistentId() {
auto [_, result] = ExecuteSelect("SELECT last_object_id FROM object_id_tracker");
if (result.eof()) {
return std::nullopt;
}
return result.getIntField("last_object_id");
}
void SQLiteDatabase::InsertDefaultPersistentId() {
ExecuteInsert("INSERT INTO object_id_tracker VALUES (1);");
}
void SQLiteDatabase::UpdatePersistentId(const uint32_t newId) {
ExecuteUpdate("UPDATE object_id_tracker SET last_object_id = ?;", newId);
}