DarkflameServer/dScripts/EquipmentTriggers/GemPack.h

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#ifndef __GEMPACK__H__
#define __GEMPACK__H__
#include "CoilBackpackBase.h"
class GemPack : public CoilBackpackBase {
public:
GemPack() : CoilBackpackBase(skillId, behaviorId) {};
private:
static const uint32_t skillId = 1488;
static const uint32_t behaviorId = 36779;
};
#endif //!__GEMPACK__H__