DarkflameServer/dDatabase/Tables/CDBrickIDTableTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
/*!
\file CDBrickIDTableTable.hpp
\brief Contains data for the BrickIDTable table
*/
//! BrickIDTable Entry Struct
struct CDBrickIDTable {
unsigned int NDObjectID;
unsigned int LEGOBrickID;
};
//! BrickIDTable table
class CDBrickIDTableTable : public CDTable {
private:
std::vector<CDBrickIDTable> entries;
public:
//! Constructor
CDBrickIDTableTable(void);
//! Destructor
~CDBrickIDTableTable(void);
//! Returns the table's name
/*!
\return The table name
*/
std::string GetName(void) const override;
//! Queries the table with a custom "where" clause
/*!
\param predicate The predicate
*/
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
//! Gets all the entries in the table
/*!
\return The entries
*/
std::vector<CDBrickIDTable> GetEntries(void) const;
};