DarkflameServer/dScripts/ai/GF/GfParrotCrash.h

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#pragma once
#include "CppScripts.h"
class GfParrotCrash : public CppScripts::Script {
public:
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
private:
const uint32_t m_SlowSkillID = 795;
const uint32_t m_SlowBehaviorID = 14214;
const uint32_t m_UnslowSkillID = 796;
const uint32_t m_UnslowBehaviorID = 14215;
};