DarkflameServer/dGame/dGrim/StatModifier.h

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#pragma once
#ifndef __ESTATMODIFIER__H__
#define __ESTATMODIFIER__H__
#include <cstdint>
enum class eStatModifier : uint32_t {
Absolute = 0,
Percent = 1,
DamageAbsolute = 2,
DamagePercent = 3,
DamageResistance = 4,
MAX
};
#endif //!__ESTATMODIFIER__H__