DarkflameServer/dCommon/dEnums/eMatchUpdate.h

18 lines
287 B
C
Raw Permalink Normal View History

#ifndef __EMATCHUPDATE__H__
#define __EMATCHUPDATE__H__
#include <cstdint>
enum class eMatchUpdate : int32_t {
PLAYER_ADDED = 0,
PLAYER_REMOVED,
PHASE_CREATED,
PHASE_WAIT_READY,
PHASE_WAIT_START,
PLAYER_READY,
PLAYER_NOT_READY,
PLAYER_UPDATE
};
#endif //!__EMATCHUPDATE__H__