DarkflameServer/dGame/dBehaviors/SpawnQuickbuildBehavior.cpp

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#include "SpawnQuickbuildBehavior.h"
#include "BehaviorBranchContext.h"
#include "BehaviorContext.h"
void SpawnQuickbuildBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
}
void SpawnQuickbuildBehavior::Load() {
}