DarkflameServer/dCommon/dClient/PackIndex.cpp

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#include "PackIndex.h"
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#include "BinaryIO.h"
#include "Game.h"
#include "Logger.h"
PackIndex::PackIndex(const std::filesystem::path& filePath) {
m_FileStream = std::ifstream(filePath / "versions" / "primary.pki", std::ios::in | std::ios::binary);
BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_Version);
BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackPathCount);
m_PackPaths.resize(m_PackPathCount);
for (auto& item : m_PackPaths) {
BinaryIO::ReadString<uint32_t>(m_FileStream, item, BinaryIO::ReadType::String);
}
BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackFileIndexCount);
for (int i = 0; i < m_PackFileIndexCount; i++) {
PackFileIndex packFileIndex;
BinaryIO::BinaryRead<PackFileIndex>(m_FileStream, packFileIndex);
m_PackFileIndices.push_back(packFileIndex);
}
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Log::Info("Loaded pack catalog with {:d} pack files and {:d} files", m_PackPaths.size(), m_PackFileIndices.size());
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for (auto& item : m_PackPaths) {
std::replace(item.begin(), item.end(), '\\', '/');
auto* pack = new Pack(filePath / item);
m_Packs.push_back(pack);
}
m_FileStream.close();
}
PackIndex::~PackIndex() {
for (const auto* item : m_Packs) {
delete item;
}
}