DarkflameServer/dScripts/zone/LUPs/RobotCity_Intro/WblRobotCitizen.cpp

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#include "WblRobotCitizen.h"
#include "MovementAIComponent.h"
#include "RenderComponent.h"
void WblRobotCitizen::OnStartup(Entity* self) {
auto movementAIComponent = self->GetComponent<MovementAIComponent>();
if (!movementAIComponent) return;
}
void WblRobotCitizen::OnUse(Entity* self, Entity* user) {
auto movementAIComponent = self->GetComponent<MovementAIComponent>();
if (movementAIComponent) movementAIComponent->Pause();
auto face = NiQuaternion::LookAt(self->GetPosition(), user->GetPosition());
self->SetRotation(face);
auto timer = RenderComponent::PlayAnimation(self, "wave", 0.4f);
self->AddTimer("animation time", timer);
}
void WblRobotCitizen::OnTimerDone(Entity* self, std::string timerName) {
auto movementAIComponent = self->GetComponent<MovementAIComponent>();
if (!movementAIComponent) return;
movementAIComponent->Resume();
}