DarkflameServer/thirdparty/raknet/Source/HTTPConnection.cpp

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/// \file
/// \brief Contains HTTPConnection, used to communicate with web servers
///
/// This file is part of RakNet Copyright 2008 Kevin Jenkins.
///
/// Usage of RakNet is subject to the appropriate license agreement.
/// Creative Commons Licensees are subject to the
/// license found at
/// http://creativecommons.org/licenses/by-nc/2.5/
/// Single application licensees are subject to the license found at
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
/// Custom license users are subject to the terms therein.
/// GPL license users are subject to the GNU General Public
/// License as published by the Free
/// Software Foundation; either version 2 of the License, or (at your
/// option) any later version.
#include "TCPInterface.h"
#include "HTTPConnection.h"
#include "RakSleep.h"
#include "RakString.h"
#include "RakAssert.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
using namespace RakNet;
HTTPConnection::HTTPConnection(TCPInterface& _tcp, const char *_host, unsigned short _port)
: tcp(_tcp), host(_host), port(_port), state(RAK_HTTP_INITIAL) {}
void HTTPConnection::Post(const char *remote_path, const char *data, const char *_contentType)
{
if(state == RAK_HTTP_IDLE)
state = RAK_HTTP_ESTABLISHED;
else if(state == RAK_HTTP_INITIAL)
state = RAK_HTTP_STARTING;
else
return;
outgoing = data;
path = remote_path;
contentType=_contentType;
incoming.Clear();
}
bool HTTPConnection::HasBadResponse(int *code, RakNet::RakString *data)
{
if(badResponses.IsEmpty())
return false;
if (code)
*code = badResponses.Peek().code;
if (data)
*data = badResponses.Pop().data;
return true;
}
bool HTTPConnection::InList(StatusCheckFunction func)
{
SystemAddress address = (tcp.*func)();
if(address == UNASSIGNED_SYSTEM_ADDRESS)
return false;
server = address;
return true;
}
void HTTPConnection::Update(void)
{
if(InList(&TCPInterface::HasCompletedConnectionAttempt))
state = RAK_HTTP_ESTABLISHED;
if(InList(&TCPInterface::HasFailedConnectionAttempt))
state = RAK_HTTP_STARTING; // retry
// normally, HTTP servers close the stream after sending data
if(InList(&TCPInterface::HasLostConnection))
state = RAK_HTTP_INITIAL;
if(state == RAK_HTTP_STARTING)
{
server = tcp.Connect(host, port, false);
state = RAK_HTTP_CONNECTING;
}
if(state == RAK_HTTP_ESTABLISHED)
{
RakString request("POST %s HTTP/1.0\r\n"
"Host: %s\r\n"
"Content-Type: %s\r\n"
"Content-Length: %u\r\n"
"\r\n"
"%s",
path.C_String(),
host.C_String(),
contentType.C_String(),
(unsigned) outgoing.GetLength(),
outgoing.C_String());
tcp.Send(request, (unsigned int) strlen(request), server);
state = RAK_HTTP_REQUEST_SENT;
}
}
RakString HTTPConnection::Read(void)
{
const char *start_of_body = strstr(incoming, "\r\n\r\n");
if(! start_of_body)
{
badResponses.Push(BadResponse(incoming, HTTPConnection::NoBody));
return RakString();
}
return RakString(start_of_body + 4);
}
SystemAddress HTTPConnection::GetServerAddress(void) const
{
return server;
}
bool HTTPConnection::ProcessFinalTCPPacket(Packet *packet)
{
RakAssert(packet);
// read all the packets possible
if(packet->systemAddress == server)
{
if(incoming.GetLength() == 0)
{
int response_code = atoi((char *)packet->data + strlen("HTTP/1.0 "));
if(response_code > 299)
badResponses.Push(BadResponse(packet->data, response_code));
}
incoming += (char *)packet->data; // safe because TCPInterface Null-terminates
assert(strlen((char *)packet->data) == packet->length); // otherwise it contains Null bytes
const char *start_of_body = strstr(incoming, "\r\n\r\n");
// besides having the server close the connection, they may
// provide a length header and supply that many bytes
if(start_of_body && state == RAK_HTTP_REQUEST_SENT)
{
if (strstr((const char*) packet->data, "\r\nConnection: close\r\n"))
{
state = RAK_HTTP_IDLE;
}
else
{
long length_of_headers = (long)(start_of_body + 4 - incoming.C_String());
const char *length_header = strstr(incoming, "\r\nLength: ");
if(length_header)
{
long length = atol(length_header + 10) + length_of_headers;
if((long) incoming.GetLength() >= length)
state = RAK_HTTP_IDLE;
}
}
}
}
return IsBusy()==false;
}
bool HTTPConnection::IsBusy(void) const
{
return state != RAK_HTTP_IDLE && state != RAK_HTTP_INITIAL;
}
int HTTPConnection::GetState(void) const
{
return state;
}
HTTPConnection::~HTTPConnection(void)
{
tcp.CloseConnection(server);
}