2022-11-27 09:24:35 +00:00
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#pragma once
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2024-10-30 07:30:20 +00:00
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#ifndef BEHAVIORSTATES_H
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#define BEHAVIORSTATES_H
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2022-11-27 09:24:35 +00:00
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#include <cstdint>
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2023-02-14 02:55:44 +00:00
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enum class BehaviorState : uint32_t {
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2022-11-27 09:24:35 +00:00
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HOME_STATE = 0, //!< The HOME behavior state
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CIRCLE_STATE, //!< The CIRCLE behavior state
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SQUARE_STATE, //!< The SQUARE behavior state
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DIAMOND_STATE, //!< The DIAMOND behavior state
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TRIANGLE_STATE, //!< The TRIANGLE behavior state
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STAR_STATE //!< The STAR behavior state
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};
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2024-10-30 07:30:20 +00:00
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#endif //!BEHAVIORSTATES_H
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