DarkflameServer/thirdparty/raknet/Source/CheckSum.h

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/// \file
/// \brief \b [Internal] Generates and validates checksums
///
/// \note I didn't write this, but took it from http://www.flounder.com/checksum.htm
///
#ifndef __CHECKSUM_H
#define __CHECKSUM_H
#include "RakMemoryOverride.h"
/// Generates and validates checksums
class CheckSum : public RakNet::RakMemoryOverride
{
public:
/// Default constructor
CheckSum()
{
Clear();
}
void Clear()
{
sum = 0;
r = 55665;
c1 = 52845;
c2 = 22719;
}
void Add ( unsigned int w );
void Add ( unsigned short w );
void Add ( unsigned char* b, unsigned int length );
void Add ( unsigned char b );
unsigned int Get ()
{
return sum;
}
protected:
unsigned short r;
unsigned short c1;
unsigned short c2;
unsigned int sum;
};
#endif