DarkflameServer/dScripts/02_server/CMakeLists.txt

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CMake
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set(DSCRIPTS_SOURCES_02_SERVER)
add_subdirectory(DLU)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_DLU})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "DLU/${file}")
endforeach()
add_subdirectory(Enemy)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Enemy/${file}")
endforeach()
add_subdirectory(Equipment)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_EQUIPMENT})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Equipment/${file}")
endforeach()
add_subdirectory(Map)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Map/${file}")
endforeach()
add_subdirectory(Minigame)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MINIGAME})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Minigame/${file}")
endforeach()
add_subdirectory(Objects)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_OBJECTS})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Objects/${file}")
endforeach()
add_subdirectory(Pets)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_PETS})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Pets/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} PARENT_SCOPE)