DarkflameServer/thirdparty/raknet/Source/SystemAddressList.h

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/// \file
/// \brief Just a class to hold a list of systems
///
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
///
/// Usage of RakNet is subject to the appropriate license agreement.
/// Creative Commons Licensees are subject to the
/// license found at
/// http://creativecommons.org/licenses/by-nc/2.5/
/// Single application licensees are subject to the license found at
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
/// Custom license users are subject to the terms therein.
/// GPL license users are subject to the GNU General Public
/// License as published by the Free
/// Software Foundation; either version 2 of the License, or (at your
/// option) any later version.
#ifndef __SYSTEM_ID_LIST_H
#define __SYSTEM_ID_LIST_H
#include "RakNetTypes.h"
#include "DS_OrderedList.h"
class SystemAddressList : public RakNet::RakMemoryOverride
{
public:
SystemAddressList();
SystemAddressList(SystemAddress system);
void AddSystem(SystemAddress system);
void RandomizeOrder(void);
void Serialize(RakNet::BitStream *out);
bool Deserialize(RakNet::BitStream *in);
bool Save(const char *filename);
bool Load(const char *filename);
void RemoveSystem(SystemAddress system);
unsigned Size(void) const;
SystemAddress& operator[] ( const unsigned int position ) const;
void Clear(void);
DataStructures::List<SystemAddress> * GetList(void);
protected:
DataStructures::List<SystemAddress> systemList;
};
#endif