DarkflameServer/dScripts/02_server/Enemy/Waves/WaveBossHammerling.h

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#pragma once
#include "BaseWavesGenericEnemy.h"
class WaveBossHammerling : public BaseWavesGenericEnemy {
void OnStartup(Entity* self) override;
uint32_t GetPoints() override { return 1000; }
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
};