DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RearrangeStripMessage.cpp

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#include "RearrangeStripMessage.h"
RearrangeStripMessage::RearrangeStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
Game::logger->LogDebug("RearrangeStripMessage", "srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", srcActionIndex, dstActionIndex, actionContext.GetStripId(), behaviorId, actionContext.GetStateId());
}