DarkflameServer/dScripts/02_server/Objects/StinkyFishTarget.h

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#pragma once
#include "CppScripts.h"
class StinkyFishTarget : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnSkillEventFired(Entity* self, Entity* caster, const std::string& message) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
const LOT SHARK_LOT = 8570;
};