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14 lines
488 B
C++
14 lines
488 B
C++
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#include "WildNinjaBricks.h"
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#include "Entity.h"
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void WildNinjaBricks::OnStartup(Entity* self) {
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self->AddToGroup("Ninjastuff");
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}
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void WildNinjaBricks::OnNotifyObject(Entity* self, Entity* sender, const std::string& name, int32_t param1, int32_t param2) {
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if (name == "Crane") GameMessages::SendPlayAnimation(self, u"crane");
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else if (name == "Tiger") GameMessages::SendPlayAnimation(self, u"tiger");
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else if (name == "Mantis") GameMessages::SendPlayAnimation(self, u"mantis");
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}
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