DarkflameServer/dDatabase/Tables/CDVendorComponentTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
/*!
\file CDVendorComponentTable.hpp
\brief Contains data for the VendorComponent table
*/
//! VendorComponent Struct
struct CDVendorComponent {
unsigned int id; //!< The Component ID
float buyScalar; //!< Buy Scalar (what does that mean?)
float sellScalar; //!< Sell Scalar (what does that mean?)
float refreshTimeSeconds; //!< The refresh time
unsigned int LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
};
//! VendorComponent table
class CDVendorComponentTable : public CDTable {
private:
std::vector<CDVendorComponent> entries;
public:
//! Constructor
CDVendorComponentTable(void);
//! Destructor
~CDVendorComponentTable(void);
//! Returns the table's name
/*!
\return The table name
*/
std::string GetName(void) const override;
//! Queries the table with a custom "where" clause
/*!
\param predicate The predicate
*/
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
//! Gets all the entries in the table
/*!
\return The entries
*/
std::vector<CDVendorComponent> GetEntries(void) const;
};