DarkflameServer/dScripts/EquipmentTriggers/ShardArmor.h

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#ifndef __SHARDARMOR__H__
#define __SHARDARMOR__H__
#include "CoilBackpackBase.h"
class ShardArmor : public CoilBackpackBase {
public:
ShardArmor() : CoilBackpackBase(skillId, behaviorId) {};
private:
static const uint32_t skillId = 1249;
static const uint32_t behaviorId = 29086;
};
#endif //!__SHARDARMOR__H__