DarkflameServer/dGame/dComponents/PropertyComponent.cpp

12 lines
318 B
C++
Raw Permalink Normal View History

#include "PropertyComponent.h"
#include "GameMessages.h"
#include "dZoneManager.h"
PropertyComponent::PropertyComponent(Entity* parent) : Component(parent) {
2022-07-28 13:39:57 +00:00
m_PropertyName = parent->GetVar<std::string>(u"propertyName");
m_PropertyState = new PropertyState();
}
PropertyComponent::~PropertyComponent() = default;