DarkflameServer/dDatabase/Tables/CDLevelProgressionLookupTable.cpp

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#include "CDLevelProgressionLookupTable.h"
//! Constructor
CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
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// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LevelProgressionLookup");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
tableSize.nextRow();
}
tableSize.finalize();
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// Reserve the size
this->entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
while (!tableData.eof()) {
CDLevelProgressionLookup entry;
entry.id = tableData.getIntField("id", -1);
entry.requiredUScore = tableData.getIntField("requiredUScore", -1);
entry.BehaviorEffect = tableData.getStringField("BehaviorEffect", "");
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this->entries.push_back(entry);
tableData.nextRow();
}
tableData.finalize();
}
//! Queries the table with a custom "where" clause
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
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std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::GetEntries(void) const {
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return this->entries;
}