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287 lines
10 KiB
Swift
287 lines
10 KiB
Swift
import Defaults
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import SwiftUI
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struct PlayerSettings: View {
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@Default(.instances) private var instances
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@Default(.playerInstanceID) private var playerInstanceID
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@Default(.playerSidebar) private var playerSidebar
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@Default(.showHistoryInPlayer) private var showHistory
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@Default(.playerControlsLayout) private var playerControlsLayout
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@Default(.fullScreenPlayerControlsLayout) private var fullScreenPlayerControlsLayout
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@Default(.horizontalPlayerGestureEnabled) private var horizontalPlayerGestureEnabled
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@Default(.seekGestureSpeed) private var seekGestureSpeed
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@Default(.seekGestureSensitivity) private var seekGestureSensitivity
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@Default(.showKeywords) private var showKeywords
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@Default(.pauseOnHidingPlayer) private var pauseOnHidingPlayer
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@Default(.closeLastItemOnPlaybackEnd) private var closeLastItemOnPlaybackEnd
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#if os(iOS)
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@Default(.enterFullscreenInLandscape) private var enterFullscreenInLandscape
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@Default(.rotateToPortraitOnExitFullScreen) private var rotateToPortraitOnExitFullScreen
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#endif
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@Default(.closePiPOnNavigation) private var closePiPOnNavigation
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@Default(.closePiPOnOpeningPlayer) private var closePiPOnOpeningPlayer
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@Default(.closePlayerOnOpeningPiP) private var closePlayerOnOpeningPiP
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#if !os(macOS)
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@Default(.closePlayerOnItemClose) private var closePlayerOnItemClose
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@Default(.pauseOnEnteringBackground) private var pauseOnEnteringBackground
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@Default(.closePiPAndOpenPlayerOnEnteringForeground) private var closePiPAndOpenPlayerOnEnteringForeground
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#endif
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@Default(.enableReturnYouTubeDislike) private var enableReturnYouTubeDislike
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@Default(.systemControlsCommands) private var systemControlsCommands
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@EnvironmentObject<PlayerModel> private var player
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#if os(iOS)
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private var idiom: UIUserInterfaceIdiom {
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UIDevice.current.userInterfaceIdiom
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}
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#endif
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var body: some View {
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Group {
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#if os(macOS)
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sections
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Spacer()
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#else
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List {
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sections
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}
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#endif
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}
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#if os(tvOS)
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.frame(maxWidth: 1000)
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#elseif os(iOS)
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.listStyle(.insetGrouped)
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#endif
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.navigationTitle("Player")
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}
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private var sections: some View {
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Group {
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Section(header: SettingsHeader(text: "Playback".localized())) {
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sourcePicker
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pauseOnHidingPlayerToggle
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#if !os(macOS)
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pauseOnEnteringBackgroundToogle
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closePlayerOnItemCloseToggle
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#endif
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closeLastItemOnPlaybackEndToggle
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systemControlsCommandsPicker
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}
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#if !os(tvOS)
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Section(header: SettingsHeader(text: "Controls".localized()), footer: controlsLayoutFooter) {
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horizontalPlayerGestureEnabledToggle
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SettingsHeader(text: "Seek gesture sensitivity".localized(), secondary: true)
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seekGestureSensitivityPicker
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SettingsHeader(text: "Seek gesture speed".localized(), secondary: true)
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seekGestureSpeedPicker
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SettingsHeader(text: "Regular size".localized(), secondary: true)
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playerControlsLayoutPicker
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SettingsHeader(text: "Fullscreen size".localized(), secondary: true)
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fullScreenPlayerControlsLayoutPicker
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}
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#endif
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Section(header: SettingsHeader(text: "Interface".localized())) {
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#if os(iOS)
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if idiom == .pad {
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sidebarPicker
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}
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#endif
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#if os(macOS)
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sidebarPicker
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#endif
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keywordsToggle
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showHistoryToggle
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returnYouTubeDislikeToggle
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}
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#if os(iOS)
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Section(header: SettingsHeader(text: "Orientation".localized())) {
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if idiom == .pad {
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enterFullscreenInLandscapeToggle
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}
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rotateToPortraitOnExitFullScreenToggle
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}
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#endif
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Section(header: SettingsHeader(text: "Picture in Picture".localized())) {
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closePiPOnNavigationToggle
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closePiPOnOpeningPlayerToggle
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closePlayerOnOpeningPiPToggle
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#if !os(macOS)
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closePiPAndOpenPlayerOnEnteringForegroundToggle
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#endif
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}
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}
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}
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private var sourcePicker: some View {
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Picker("Source", selection: $playerInstanceID) {
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Text("Instance of current account").tag(String?.none)
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ForEach(instances) { instance in
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Text(instance.description).tag(Optional(instance.id))
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}
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}
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.modifier(SettingsPickerModifier())
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}
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private var systemControlsCommandsPicker: some View {
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func labelText(_ label: String) -> String {
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#if os(macOS)
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String(format: "System controls show buttons for %@".localized(), label)
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#else
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label
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#endif
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}
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return Picker("System controls buttons", selection: $systemControlsCommands) {
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Text(labelText("10 seconds forwards/backwards".localized())).tag(SystemControlsCommands.seek)
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Text(labelText("Restart/Play next".localized())).tag(SystemControlsCommands.restartAndAdvanceToNext)
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}
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.onChange(of: systemControlsCommands) { _ in
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player.updateRemoteCommandCenter()
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}
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.modifier(SettingsPickerModifier())
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}
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private var sidebarPicker: some View {
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Picker("Sidebar", selection: $playerSidebar) {
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#if os(macOS)
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Text("Show sidebar").tag(PlayerSidebarSetting.always)
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#endif
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#if os(iOS)
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Text("Show sidebar when space permits").tag(PlayerSidebarSetting.whenFits)
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#endif
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Text("Hide sidebar").tag(PlayerSidebarSetting.never)
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}
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.modifier(SettingsPickerModifier())
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}
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private var horizontalPlayerGestureEnabledToggle: some View {
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Toggle("Seek with horizontal swipe on video", isOn: $horizontalPlayerGestureEnabled)
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}
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private var seekGestureSpeedPicker: some View {
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Picker("Seek gesture speed", selection: $seekGestureSpeed) {
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ForEach([1, 0.75, 0.66, 0.5, 0.33, 0.25, 0.1], id: \.self) { value in
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Text(String(format: "%.0f%%", value * 100)).tag(value)
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}
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}
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.disabled(!horizontalPlayerGestureEnabled)
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.modifier(SettingsPickerModifier())
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}
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private var seekGestureSensitivityPicker: some View {
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Picker("Seek gesture sensitivity", selection: $seekGestureSensitivity) {
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Text("Highest").tag(1.0)
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Text("High").tag(10.0)
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Text("Normal").tag(30.0)
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Text("Low").tag(50.0)
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Text("Lowest").tag(100.0)
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}
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.disabled(!horizontalPlayerGestureEnabled)
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.modifier(SettingsPickerModifier())
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}
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@ViewBuilder private var controlsLayoutFooter: some View {
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#if os(iOS)
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Text("Large layout is not suitable for all devices and using it may cause controls not to fit on the screen.")
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#endif
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}
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private var playerControlsLayoutPicker: some View {
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Picker("Regular Size", selection: $playerControlsLayout) {
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ForEach(PlayerControlsLayout.allCases.filter(\.available), id: \.self) { layout in
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Text(layout.description).tag(layout.rawValue)
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}
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}
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.modifier(SettingsPickerModifier())
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}
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private var fullScreenPlayerControlsLayoutPicker: some View {
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Picker("Fullscreen size", selection: $fullScreenPlayerControlsLayout) {
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ForEach(PlayerControlsLayout.allCases.filter(\.available), id: \.self) { layout in
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Text(layout.description).tag(layout.rawValue)
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}
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}
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.modifier(SettingsPickerModifier())
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}
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private var keywordsToggle: some View {
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Toggle("Show keywords", isOn: $showKeywords)
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}
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private var showHistoryToggle: some View {
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Toggle("Show history", isOn: $showHistory)
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}
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private var returnYouTubeDislikeToggle: some View {
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Toggle("Enable Return YouTube Dislike", isOn: $enableReturnYouTubeDislike)
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}
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private var pauseOnHidingPlayerToggle: some View {
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Toggle("Pause when player is closed", isOn: $pauseOnHidingPlayer)
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}
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#if !os(macOS)
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private var pauseOnEnteringBackgroundToogle: some View {
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Toggle("Pause when entering background", isOn: $pauseOnEnteringBackground)
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}
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private var closePlayerOnItemCloseToggle: some View {
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Toggle("Close player when closing video", isOn: $closePlayerOnItemClose)
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}
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#endif
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private var closeLastItemOnPlaybackEndToggle: some View {
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Toggle("Close video after playing last in the queue", isOn: $closeLastItemOnPlaybackEnd)
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}
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#if os(iOS)
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private var enterFullscreenInLandscapeToggle: some View {
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Toggle("Enter fullscreen in landscape", isOn: $enterFullscreenInLandscape)
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}
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private var rotateToPortraitOnExitFullScreenToggle: some View {
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Toggle("Rotate to portrait when exiting fullscreen", isOn: $rotateToPortraitOnExitFullScreen)
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}
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#endif
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private var closePiPOnNavigationToggle: some View {
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Toggle("Close PiP when starting playing other video", isOn: $closePiPOnNavigation)
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}
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private var closePiPOnOpeningPlayerToggle: some View {
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Toggle("Close PiP when player is opened", isOn: $closePiPOnOpeningPlayer)
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}
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private var closePlayerOnOpeningPiPToggle: some View {
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Toggle("Close player when starting PiP", isOn: $closePlayerOnOpeningPiP)
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}
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#if !os(macOS)
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private var closePiPAndOpenPlayerOnEnteringForegroundToggle: some View {
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Toggle("Close PiP and open player when application enters foreground", isOn: $closePiPAndOpenPlayerOnEnteringForeground)
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}
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#endif
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}
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struct PlayerSettings_Previews: PreviewProvider {
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static var previews: some View {
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VStack(alignment: .leading) {
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PlayerSettings()
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}
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.injectFixtureEnvironmentObjects()
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}
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}
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