Files
yattee/Yattee
Arkadiusz Fal eeee74f35f Stop the progress save from getting the app killed at suspension
17 of the build 270 crash logs are 0xdead10cc kills on the main thread
inside DataManager.save(), every one reached from the 5-second
PlayerService progress-save timer. During background audio the timer
keeps writing; when playback stops the app can be suspended mid-save,
still holding the SQLite lock in the shared app-group container.

Wrap the periodic save in a background-task assertion when the app is
not active, and skip the write when the position has not moved since
the last save, so a paused player stops writing every five seconds.

The remaining six 0xdead10cc logs die in DataManager.init recovering
the WAL during a background launch. They are most likely the aftermath
of these dirty kills, so store opening is left as is.
2026-10-14 18:08:32 +02:00
..
2026-04-18 20:37:24 +02:00
2026-04-18 20:37:24 +02:00
2026-04-18 20:38:02 +02:00